Emote Games To Unveil Social Gaming Technology At GDC

Emote Games To Unveil Social Gaming Technology At GDC

Emote Games extend and add value to brands and games.

London, UK, - Emote Games a specialist production company founded by industry veterans Morgan O’Rahilly and Dave Rose to fund and produce cross-platform, interactive entertainment and to exploit emergent digital channels, will demonstrate its pioneering technology platform to select partners at the forthcoming Game Developers Conference in San Francisco.

Emote Game’s technologies extend and socially enable brands or games, creating richer experiences for its users. This multi-device technology allows single or multi-player game clients to deliver countless benefits, such as keeping users connected for longer, higher production values, richer game play and brand extensions to new game formats, helping to retain and monetise existing communities of users. The platform offers users the convenience of game access anywhere through a familiar interface. Its core social functions provide users with convenient ways to manage their game and as a result maximise their game time.

Emote’s architecture supports partner content and seamless integration to any external game engine, facilitating access to the game anywhere and granting the power of community to the user wherever they choose to play. Our technology and content approach also embeds game-play within the communities we build, allowing every user to be a participant and not constrained by the limitations of the game or its format, as a result extending game-play in compelling new directions.

The emote technologies harness the power of social networking and cross-platform access enabling users to stay connected to the brand for longer periods, said Morgan O’Rahilly, Emote Games founder and CEO, “ as a result this opens the door vast opportunities including greater brand awareness, broader marketing and distribution possibilities, and expanded revenue opportunities”